AllTheMods / ATM-Expert

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Home server problems #111

Open Azerate1 opened 6 years ago

Azerate1 commented 6 years ago

Hi,

I'm trying to setup a server at home for my kids. I've copied the server files and started it. Everything works fine except for 1 computer (we have 3). That one computer tries to log on and just when the world loads, it kicks him out and he keeps having this error in the server script:

[19:26:10] [Netty Server IO #2/ERROR] [FML]: NetworkDispatcher exception io.netty.handler.timeout.ReadTimeoutException [19:26:10] [Server thread/INFO]: Azerate1 lost connection: TranslatableComponent{key='disconnect.timeout', args=[], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}} [19:26:10] [Server thread/INFO]: Azerate1 left the game

On the computer, Minecraft shows this error:

Internal Exception: java.io.IOException: An existing connection was forcibly closed by the remote host.

I've tried running the server on the faulty computer; same thing. I've tried adjusting the ram for the server; same thing. I've tried 'Direct Connect'; same thing. I've tried a bunch of other modpack servers and they all work fine, except this one.

Is it a timer issue? Is there a way to adjust some settings so it won't happen again? Please help!

goosezilla commented 6 years ago

This pack is huge and has a ton of recipes to load so if the pc is slower then it's probably the issue. Did you the read the advice that shows up on first launch and add those java arguments etc?

Azerate1 commented 6 years ago

Hi! thanks for answering. Here are the specs for my desktop computer: AMD FX-8350 Eight-Core Processor 2.81GHz 16GB RAM Qualcomm Atheros Gigabit Ethernet Controller (no WiFi) NVIDIA GeForce GTX 750 Ti Graphics card Everything installed on a Samsung SSD 850 EVO Drive. Connected to a Netgear 8 port Gigabit switch, which is connected to an Asus RT-N66U Gigabit Router. I did put the modpack video settings to the minimum. I don't thing it's a speed issue. I tried something new: I started a local game on the faulty computer (let's call it computer #1); Opened the game to LAN; Started a multiplayer game on another computer (computer #2) and it could connect to computer #1 with no problems. Tried it the other way around (LAN game on computer #2 and tried to connect with computer #1), same Java.IO error... Computer #2 is the oldest computer I have. It's running on Windows 7, no firewalls active, minimal specs. Why is that one running better than my newer computer? I noticed that you can't stop the Firewall service anymore in Windows 10 like you could do in older versions of Windows. I hope this helps a bit. thanks again for your help!