Allar / ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent
http://ue5.style
MIT License
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Chaos Naming Conventions and Best Practices #59

Open Allar opened 3 years ago

Allar commented 3 years ago

I haven't been able to dive real deep into Chaos pipelines, so far all my current game dev experience has been on teams that have still been figuring it out.

I'm looking for any and all insight on how to manage, name, and really just best practices of all kinds. Literally anything useful in Chaos authoring that is helpful to know and conform to.

Please discuss here, on the Gamemakin Discord at https://discord.gg/Kdq5dth , or just create pull requests with your contributions. If possible, please include ways you've seen these in practice, pros and cons, possible alternates. Feel free to contact me through other secure means if you would like to talk behind an NDA or encryption.