Allar / ue5-style-guide

An attempt to make Unreal Engine 4 projects more consistent
http://ue5.style
MIT License
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Struct prefix clashes with Static Mesh #85

Closed bomborant closed 2 years ago

bomborant commented 2 years ago

Not that it makes life complicated... But thought I'd raise this in case it's worth addressing to keep all prefixes different?

Curently both Structs and Static Meshes have the S_ prefix. Would it be worth having a different one for the Struct? Something like STR?

bomborant commented 2 years ago

Closing my own ticket as I now realize there was a No Underscore mention. My bad 😅