Closed Delikatessen closed 8 months ago
this works, to access a geometric tile from lvl file, levelCubes[coordinateObject.face][coordinateObject.x][coordinateObject.y].
level cubes is a 3D array storing every tile for coordinate based access (thanks for the help austin)
coordinateObject is any variable assigned to a json object from the lvl folder, I assume it can work from parent objects too (data.player_point.face, etc)
traversabletiles cords need to be able to call for slide definitions from the lvl folder