Closed GoogleCodeExporter closed 8 years ago
works fine on iOS as well. I got through the first stage ok. haven't gone
beyond that
Original comment by techdragon.nguyen@gmail.com
on 12 Jan 2012 at 9:30
Cant play the story mode at all. App crashes when selecting level 01
Original comment by Ditte.Po...@gmail.com
on 13 May 2012 at 12:44
Hi guys. I took a look into the code and done some debugging on Android and
Windows.
I think the problem might be on tinyxml.
TinyXml is an old version that has grave memory issues and mobile problems.
That's why the developer made the tinyxml v2.
I haven't got around to try to update the code to the new version but I will
try and report back if I can.
I could use the help as I'm not a C++ programmer... more of a Java guy...
here's the link for tinyxml2: http://www.grinninglizard.com/tinyxml2/index.html
Get in contact with me if you can please.
Original comment by philocri...@gmail.com
on 19 Jul 2012 at 12:15
Need help... can't play story mode it close
Original comment by ev.jayma...@gmail.com
on 30 Nov 2012 at 12:30
Still the same issue on Samsung galaxy note Android 4.0.x. When i start on
“01. Where it all begins” screen freezes and games hangs. Maybe there’s a
workaround or still nothing yet ?
Original comment by lukas.si...@innoforce.co.uk
on 23 Apr 2013 at 7:54
I was able to get into story mode by only muting music. This on Android 2.3.7,
SVN r4827.
Original comment by rolzad73@gmail.com
on 1 Jun 2013 at 6:27
Issue 879 has been merged into this issue.
Original comment by Xawot...@gmail.com
on 2 Jun 2013 at 7:47
Xawotihs thanks for the merge.
It seems that when extracting the music file from the resource zip and trying
to write into the real directory, because this particular directory has a few
sub dirs that need to be created, the "open" cannot create a writable file and
subsequently returns an empty path to JSoundSystem::LoadMusic(...) function
(which is the point of crash). The directories have to be created first.
Ex.
Existing Res dir:
/mnt/sdcard/Wagic/Res/campaigns/
Files trying to be opened:
/mnt/sdcard/Wagic/Res/campaigns/01.Where it all begins/_sfx/siege.mp3
AS well, I put in a check for an empty path in the android/JSfx.cpp
JSoundSystem::LoadMusic(...) function to stop the error from crashing if (music
will simply not play).
Original comment by rolzad73@gmail.com
on 3 Jun 2013 at 12:39
This issue was closed by revision r4830.
Original comment by rolzad73@gmail.com
on 3 Jun 2013 at 2:15
Original issue reported on code.google.com by
Xawot...@gmail.com
on 8 Jan 2012 at 8:57