AlloSystem is a cross-platform suite of C++ components for building interactive multimedia tools and applications.
BSD 3-Clause "New" or "Revised" License
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Texture: No way to update existing texels #27
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LancePutnam opened 10 years ago
Texture is currently lacking a method to update a region of existing texels. This is normally done using glTexSubImage.
On a related note, Texture::submit always calls glTexImage. The recommended practice is to configure the texels once with glTexImage and then call glTexSubImage to update them. See http://www.opengl.org/wiki/Common_Mistakes#Updating_a_texture.