Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
In particular, probably terrain has barely any, but items and blasts are also rather tame, while the settings lets us do wild things. It's fine if the mechanics of the new content is only sketched for now. We can extend the engine once we have a vision.
In particular, probably terrain has barely any, but items and blasts are also rather tame, while the settings lets us do wild things. It's fine if the mechanics of the new content is only sketched for now. We can extend the engine once we have a vision.