Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
That is the first screen of help, "backstory" is in its title. The text may be somewhat reformatted, if that helps. See also #58.
The goal of the ASCII art is to do some of the following: set the mood, depict the world, tell the backstory (but not the basic bits already written on that page --- unless it underlines them in a particularly interesting way), teach something about the gameplay, be irresistibly attractive.
That is the first screen of help, "backstory" is in its title. The text may be somewhat reformatted, if that helps. See also #58.
The goal of the ASCII art is to do some of the following: set the mood, depict the world, tell the backstory (but not the basic bits already written on that page --- unless it underlines them in a particularly interesting way), teach something about the gameplay, be irresistibly attractive.