AllureOfTheStars / Allure

Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
http://allureofthestars.com
GNU Affero General Public License v3.0
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ASCII art for the backstory screen #92

Closed Mikolaj closed 5 years ago

Mikolaj commented 5 years ago

That is the first screen of help, "backstory" is in its title. The text may be somewhat reformatted, if that helps. See also #58.

The goal of the ASCII art is to do some of the following: set the mood, depict the world, tell the backstory (but not the basic bits already written on that page --- unless it underlines them in a particularly interesting way), teach something about the gameplay, be irresistibly attractive.

Mikolaj commented 5 years ago

Actually game over (death and win) ASCII art wouldn't be bad either. For these two texts, or whatever their current versions are:

https://github.com/AllureOfTheStars/Allure/blob/e505226975dd6ff7408b05170c7453317b70c9a7/GameDefinition/Content/ModeKind.hs#L141-L142

Mikolaj commented 5 years ago

Lets limit the scope and the medium. No more ASCII art, ever.