Open jallwine opened 6 years ago
d854d84b63b13ace74e75519b17ff767e1cbab3d ensures stl_boolean outputs manifold meshes. Problems occur with highly detailed meshes. Perhaps retessellation could help in some of those cases? I think it would at least lower number of triangles in the final output.
The meshes that are output from stl_boolean are generally non-manifold. Finish porting the retessellation parts of CSG.js to fix this (I think).