Open openwick opened 2 months ago
btw steam is flatpak and tried assets directory command flag too ans still it didnt work
here is the log for both relative and absolute paths
❯ cd linux-wallpaperengine/build/build/
❯ ./linux-wallpaperengine --scaling fill --assets-dir "assets/" --screen-root eDP-2 2911866381
[0903/152536.026324:WARNING:resource_util.cc(94)] Please customize CefSettings.root_cache_path for your application. Use of the default value may lead to unintended process singleton behavior.
(linux-wallpaperengine:155680): Gtk-WARNING **: 15:25:36.210: Theme parsing error: gtk-dark.css:6691:68: Invalid name of pseudo-class
Using wallpaper engine's assets at "assets/" based on --assets-dir parameter
Detected "scene.pkg" file at "/home/wick/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/workshop/content/431960/2911866381/scene.pkg". Adding to list of searchable paths
No "gifscene.pkg" file found at "/home/wick/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/workshop/content/431960/2911866381/gifscene.pkg". Defaulting to normal folder storage
WARNING: Shader patches directory cannot be found, this might make some backgrounds not work properly
Cannot find required key (directions) in json: Particle emitter must have direction specified
Cannot find required key (directions) in json: Particle emitter must have direction specified
Cannot find required key (distancemax) in json: Particle emitter must have maximum distance
Cannot find required key (directions) in json: Particle emitter must have direction specified
terminate called after throwing an instance of 'nlohmann::detail::type_error'
what(): [json.exception.type_error.302] type must be number, but is string
[0100/000000.483758:WARNING:sandbox_linux.cc(400)] InitializeSandbox() called with multiple threads in process gpu-process.
❯ ./linux-wallpaperengine --scaling fill --assets-dir "/home/wick/linux-wallpaperengine/build/build/assets/" --screen-root eDP-2 2911866381
[0903/152605.626175:WARNING:resource_util.cc(94)] Please customize CefSettings.root_cache_path for your application. Use of the default value may lead to unintended process singleton behavior.
(linux-wallpaperengine:156617): Gtk-WARNING **: 15:26:05.811: Theme parsing error: gtk-dark.css:6691:68: Invalid name of pseudo-class
Using wallpaper engine's assets at "/home/wick/linux-wallpaperengine/build/build/assets/" based on --assets-dir parameter
Detected "scene.pkg" file at "/home/wick/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/workshop/content/431960/2911866381/scene.pkg". Adding to list of searchable paths
No "gifscene.pkg" file found at "/home/wick/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/workshop/content/431960/2911866381/gifscene.pkg". Defaulting to normal folder storage
WARNING: Shader patches directory cannot be found, this might make some backgrounds not work properly
Cannot find required key (directions) in json: Particle emitter must have direction specified
Cannot find required key (directions) in json: Particle emitter must have direction specified
Cannot find required key (distancemax) in json: Particle emitter must have maximum distance
Cannot find required key (directions) in json: Particle emitter must have direction specified
terminate called after throwing an instance of 'nlohmann::detail::type_error'
what(): [json.exception.type_error.302] type must be number, but is string
[0100/000000.107536:WARNING:sandbox_linux.cc(400)] InitializeSandbox() called with multiple threads in process gpu-process.
[1] 156617 IOT instruction (core dumped) ./linux-wallpaperengine --scaling fill --assets-dir --screen-root eDP-2
Wallpaper Engine Background(s)
White Oak (Day/Night)
Console output
Screenshots
It works normally it windows as intended. The example live wallpaper in readme 1845706469 works perfectly fine. Even audio works. Here is the screenshot.
According to the console output it says it didn't find assets folder. I kept it in the binary folder in the readme and putting a screenshot for reference.
Desktop (please complete the following information):
Additional context
I installed wallpaper engine in a custom folder and not where steam regularly installs to save space. However even after moving the folder to the steam default folder, I am having the same issue. Some wallpapers works and some don't. I even installed it from aur and it even has the same error for the wallpaper that is not working.