Almamu / linux-wallpaperengine

Wallpaper Engine backgrounds for Linux!
GNU General Public License v3.0
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[BUG] Could not create archive for: assets.zip #34

Closed ghost closed 3 years ago

ghost commented 3 years ago

Describe the bug When i try to run wallengine (compressed or uncompressed), i get an error "Could not create archive for: assets.zip"

To Reproduce Steps to reproduce the behavior:

  1. Run a command like "./wallengine --dir /home/anidiot/Wall/921617616/"
  2. See Error

Expected behavior Just create the archive and behave like it should

Screenshots anidiot@alaptop:~/linux-wallpaperengine$ make [ 4%] Linking CXX executable wallengine [100%] Built target wallengine anidiot@alaptop:~/linux-wallpaperengine$ ./wallengine --dir /home/anidiot/Wall/921617616/ Irrlicht Engine version 1.8.4 Linux 5.4.0-52-generic #57-Ubuntu SMP Thu Oct 15 10:57:00 UTC 2020 x86_64 Using renderer: OpenGL 4.6.0 GeForce 920M/PCIe/SSE2: NVIDIA Corporation OpenGL driver version is 1.2 or better. GLSL version: 4.6 Could not create archive for: assets.zip Cannot initialize SDL audio system: Mixer not built with MP3 support (figured about the issue) anidiot@alaptop:~/linux-wallpaperengine$

(please complete the following information):

Additional context Just build it parsing dependencies using help from google.

Almamu commented 3 years ago

Please check the how to use guide on the README.md of the repository: https://github.com/Almamu/linux-wallpaperengine#5-how-to-use You'll need to extract the default assets from wallpaperengine following the guide in order for it to run. Please take in mind that the software is in it's early stages, so there's a big chance your background won't display properly.

You might also want to test the data-separation branch which includes better support for the engine (but there's some rendering issues pending to be fixed).

ghost commented 3 years ago

Sorry, i forgot to follow a step and i havn't double checked it before opening an issue, thanks.

I have an other issue i will try to investigate (and maybe open another issue) but thanks for telling me there is another branch (so i will test it).

Thanks