Open xiaomoxiong opened 1 year ago
You can add it via an entity:
var e = Entity()
e.viewComponent.addChild(at)
gameWorld.addEntity(e);
It works well, thank you!
I have encountered another issue. In the main scene, when I click and press the close button in the top right corner that does not pop up, the game will pause. When it pops up, I move the mouse away but keep it in the application window, making the close button ineffective. At this point, the game will not close, but the animation will play quickly
I can't record the screen, I can't start the image, I'm sorry
Sorry, is there a way you can demonstrate this behaviour, as I am not sure what needs to happen and what is not happening, in order to reproduce this issue. Thanks.
Describe the bug How to use AnimatedTexture in SubScene