AlmasB / FXGL

Java / JavaFX / Kotlin Game Library (Engine)
http://almasb.github.io/FXGL/
MIT License
4.42k stars 554 forks source link

Weird loading screen every time i start my game #1382

Open coco1c opened 3 months ago

coco1c commented 3 months ago

Describe the bug Every time I start my game I have a weird loading screen and I cannot replace it or delete it

To Reproduce Steps to reproduce the behavior: I don't know if this bug is only for me but if it's not then just start the app and you will see it

Screenshots image

Runtime info(please complete the following information):

Attach log associated with the bug (can be found in "logs/") `10:19:08.673 [main ] DEBUG Logger - Configured Logger 10:19:08.721 [main ] DEBUG GameApplication - Logging settings Title: Legends of Lumania Version: 0.0.1 Width: 800 Height: 600 Fullscreen: false Intro: false Profiling: false Single step:false App Mode: DEVELOPER Menu Key: ESCAPE Stage Style: DECORATED Scene Factory: class com.almasb.fxgl.app.scene.SceneFactory

10:19:09.380 [JavaFX Application Thread] DEBUG FXGLApplication - Initializing FXGL 10:19:09.385 [JavaFX Application Thread] INFO Engine - FXGL-17.3 (30.03.2023 11.49) on WINDOWS (J:20 FX:20.0.1) 10:19:09.386 [JavaFX Application Thread] DEBUG Engine - JRE Vendor Name: Oracle Corporation 10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Running on OS: Windows 11 version 10.0 10:19:09.386 [JavaFX Application Thread] DEBUG Engine - Architecture: amd64 10:19:09.386 [JavaFX Application Thread] INFO Engine - Source code and latest versions at: https://github.com/AlmasB/FXGL 10:19:09.386 [JavaFX Application Thread] INFO Engine - Ask questions and discuss at: https://github.com/AlmasB/FXGL/discussions 10:19:09.386 [JavaFX Application Thread] INFO Engine - Join the FXGL chat at: https://gitter.im/AlmasB/FXGL 10:19:09.484 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Creating a JavaFX scene 10:19:09.535 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Target settings size: 800.0 x 600.0 10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled scene size: 800.0 x 600.0 10:19:09.536 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0) 10:19:09.537 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Set initial scene to FXGLStartupScene 10:19:09.541 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Opening main window 10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Window border size: (14.4000244140625, 37.5999755859375) 10:19:09.638 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled size: 800.0 x 600.0 10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scaled ratio: (1.0, 1.0) 10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Scene size: 800.0 x 600.0 10:19:09.639 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Stage size: 814.4000244140625 x 637.5999755859375 10:19:09.646 [FXGL Background Thread 1 ] DEBUG Engine - Initializing environment variables 10:19:09.699 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - User app class for loading assets: class com.coco.legendsoflumania.Main 10:19:09.699 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Applying CSS: fxgl_dark.css 10:19:09.700 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/css/fxgl_dark.css 10:19:09.748 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Initializing application scenes 10:19:09.800 [FXGL Background Thread 1 ] DEBUG GameWorld - Game world initialized 10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Physics world initialized: appHeight=600, physics.ppm=50.0 10:19:09.867 [FXGL Background Thread 1 ] DEBUG PhysicsWorld - Using strategy: BRUTE_FORCE 10:19:09.872 [FXGL Background Thread 1 ] DEBUG GameScene - Game scene initialized: 800x600 10:19:09.900 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyMainMenu() 10:19:09.912 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu() 10:19:09.921 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/smoke.png 10:19:10.045 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/particles/trace_horizontal.png 10:19:10.099 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createMenuBodyGameMenu() 10:19:10.101 [FXGL Background Thread 1 ] DEBUG FXGL.DefaultMenu - createOptionsMenu() 10:19:10.114 [FXGL Background Thread 1 ] DEBUG GameApplicationServi - Application scenes initialized 10:19:10.127 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Loading FXGL system data 10:19:10.130 [FXGL Background Thread 1 ] DEBUG FileSystemAccess - Reading from: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle 10:19:10.140 [FXGL Background Thread 1 ] DEBUG SystemBundleService - Bundle FXGL: {} 10:19:10.141 [FXGL Background Thread 1 ] DEBUG UpdaterService - Checking for updates 10:19:10.145 [FXGL Background Thread 4 ] DEBUG FXGLApplication - Loading fonts 10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLApplication - Loading default localization 10:19:10.146 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/VarelaRound-Regular.ttf 10:19:10.146 [FXGL Background Thread 1 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/languages/english.lang 10:19:10.174 [FXGL Background Thread 1 ] INFO FXGLApplication - FXGL initialization took: 0.528 sec 10:19:10.175 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_icon.png 10:19:10.213 [JavaFX Application Thread] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/textures/fxgl_default_cursor.png 10:19:10.216 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Abel-Regular.ttf 10:19:10.221 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/TerminalLandMono-Regular.otf 10:19:10.221 [JavaFX Application Thread] DEBUG Input - Registered new binding: Screenshot - CTRL+8 10:19:10.223 [JavaFX Application Thread] DEBUG Input - Registered new binding: System info dump - CTRL+9 10:19:10.224 [JavaFX Application Thread] DEBUG Input - Registered new binding: Restart - CTRL+R 10:19:10.225 [JavaFX Application Thread] DEBUG Input - Registered new binding: Toggle Debug Camera - CTRL+7 10:19:10.229 [FXGL Background Thread 4 ] DEBUG FXGLAssetLoaderServi - Loading from file system: jar:file:///C:/Users/alexi/.m2/repository/com/github/almasb/fxgl/17.3/fxgl-17.3.jar!/fxglassets/ui/fonts/Courier-Prime.ttf 10:19:10.232 [JavaFX Application Thread] DEBUG LoopRunner - Starting loop 10:19:10.233 [JavaFX Application Thread] DEBUG LoopRunner - Initializing JavaFX AnimationTimerLoop 10:19:10.238 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:10.247 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLStartupScene and adding to FXGLMainMenuDummyScene 10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLStartupScene -> FXGLMainMenuDummyScene 10:19:10.248 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: FXGLDefaultMenu 10:19:10.260 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:10.274 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLMainMenuDummyScene and adding to FXGLDefaultMenu 10:19:10.275 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLMainMenuDummyScene -> FXGLDefaultMenu 10:19:10.275 [JavaFX Application Thread] DEBUG FXGLApplication - Registering font factories with UI factory 10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Your current version: 17.3 10:19:10.838 [FXGL Background Thread 2 ] INFO UpdaterService - Latest stable version: 21.1 10:19:13.144 [FXGL Background Thread 3 ] DEBUG Engine - Logging environment variables 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - achievements: [] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeight: 600.0 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualHeightProperty: ReadOnlyDoubleProperty [value: 600.0] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidth: 800.0 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - actualWidthProperty: ReadOnlyDoubleProperty [value: 800.0] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - appIcon: fxgl_icon.png 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - applicationMode: DEVELOPER 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - cSSList: [fxgl_dark.css] 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - collisionDetectionStrategy: BRUTE_FORCE 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - configClass: Optional.empty 10:19:13.145 [FXGL Background Thread 3 ] DEBUG Engine - credits: [] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - defaultCursor: CursorInfo(imageName=fxgl_default_cursor.png, hotspotX=7.0, hotspotY=6.0) 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devBBoxColorProperty: ObjectProperty [value: 0xff0000ff] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devEnableDebugCameraProperty: BooleanProperty [value: false] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devSensorColorProperty: ObjectProperty [value: 0xffff00ff] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowBBoxProperty: BooleanProperty [value: false] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - devShowPositionProperty: BooleanProperty [value: false] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - enabledMenuItems: [] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - engineServices: [class com.almasb.fxgl.app.services.FXGLAssetLoaderService, class com.almasb.fxgl.app.FXGLApplication$GameApplicationService, class com.almasb.fxgl.app.services.FXGLDialogService, class com.almasb.fxgl.app.services.IOTaskExecutorService, class com.almasb.fxgl.io.FileSystemService, class com.almasb.fxgl.localization.LocalizationService, class com.almasb.fxgl.app.services.SystemBundleService, class com.almasb.fxgl.profile.SaveLoadService, class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider, class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider, class com.almasb.fxgl.audio.AudioPlayer, class com.almasb.fxgl.notification.impl.NotificationServiceProvider, class com.almasb.fxgl.achievement.AchievementService, class com.almasb.fxgl.cutscene.CutsceneService, class com.almasb.fxgl.minigames.MiniGameService, class com.almasb.fxgl.net.NetService, class com.almasb.fxgl.app.services.UpdaterService, class com.almasb.fxgl.dev.DevService] 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontGame: Abel-Regular.ttf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontMono: TerminalLandMono-Regular.otf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontSizeScaleUI: 1.0 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontText: Courier-Prime.ttf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fontUI: VarelaRound-Regular.ttf 10:19:13.146 [FXGL Background Thread 3 ] DEBUG Engine - fullScreen: BooleanProperty [value: false] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficulty: MEDIUM 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - gameDifficultyProperty: ObjectProperty [value: MEDIUM] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolume: 0.5 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalMusicVolumeProperty: DoubleProperty [value: 0.5] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolume: 0.5 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - globalSoundVolumeProperty: DoubleProperty [value: 0.5] 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - height: 600 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - is3D: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isAndroid: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isBrowser: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isClickFeedbackEnabled: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isCloseConfirmation: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDesktop: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isDeveloperMenuEnabled: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEmbedded: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isEntityPreloadEnabled: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isExperimentalTiledLargeMap: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFileSystemWriteAllowed: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenAllowed: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isFullScreenFromStart: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isGameMenuEnabled: true 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIOS: false 10:19:13.148 [FXGL Background Thread 3 ] DEBUG Engine - isIntroEnabled: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isLinux: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMac: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMainMenuEnabled: true 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isManualResizeEnabled: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isMobile: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isNative: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPauseMusicWhenMinimized: true 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isPreserveResizeRatio: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isProfilingEnabled: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isScaleAffectedOnResize: true 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isSingleStep: false 10:19:13.149 [FXGL Background Thread 3 ] DEBUG Engine - isUserProfileEnabled: false 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - isWindows: true 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - language: ObjectProperty [value: ENGLISH] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - menuKey: ESCAPE 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - mouseSensitivity: 0.2 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - notificationViewClass: class com.almasb.fxgl.notification.view.XboxNotificationView 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - pixelsPerMeter: 50.0 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - platform: WINDOWS 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefHeightProperty: ReadOnlyDoubleProperty [value: 600.0] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - prefWidthProperty: ReadOnlyDoubleProperty [value: 800.0] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileDir: profiles/ 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - profileName: StringProperty [value: DEFAULT] 10:19:13.150 [FXGL Background Thread 3 ] DEBUG Engine - randomSeed: -1 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - runtimeInfo: RuntimeInfo(platform=WINDOWS, version=17.3, build=30.03.2023 11.49) 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - saveFileExt: sav 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledHeightProp$fxgl: DoubleProperty [bound, value: 600.0] 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - scaledWidthProp$fxgl: DoubleProperty [bound, value: 800.0] 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - sceneFactory: com.almasb.fxgl.app.scene.SceneFactory@67b03539 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - secondsIn24h: 60 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuBack: menu/back.wav 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuPress: menu/press.wav 10:19:13.151 [FXGL Background Thread 3 ] DEBUG Engine - soundMenuSelect: menu/select.wav 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - soundNotification: core/notification.wav 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - stageStyle: DECORATED 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - supportedLanguages: [ENGLISH, FRENCH, GERMAN, HUNGARIAN, RUSSIAN] 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - ticksPerSecond: -1 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - title: Legends of Lumania 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlGithub: https://github.com/AlmasB/FXGL 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlLeaderboard: http://fxgl-top.herokuapp.com/ 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - urlPOM: https://raw.githubusercontent.com/AlmasB/FXGL/release/README.md 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - userAppClass: class com.coco.legendsoflumania.Main 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - version: 0.0.1 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - versionCheckDays: 7 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - width: 800 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - Logging services 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLAssetLoaderService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.FXGLApplication$GameApplicationService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.FXGLDialogService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.IOTaskExecutorService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.io.FileSystemService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.localization.LocalizationService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.SystemBundleService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.profile.SaveLoadService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLUIFactoryServiceProvider 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.ui.FXGLDialogFactoryServiceProvider 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.audio.AudioPlayer 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.notification.impl.NotificationServiceProvider 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.achievement.AchievementService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.cutscene.CutsceneService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.minigames.MiniGameService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.net.NetService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.app.services.UpdaterService 10:19:13.152 [FXGL Background Thread 3 ] DEBUG Engine - class com.almasb.fxgl.dev.DevService 10:19:20.864 [JavaFX Application Thread] DEBUG Menu - fireExit() 10:19:20.866 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Push state: DialogSubScene 10:19:20.866 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:20.867 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from FXGLDefaultMenu and adding to DialogSubScene 10:19:20.867 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu -> DialogSubScene 10:19:21.741 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Pop state: DialogSubScene 10:19:21.741 [JavaFX Application Thread] DEBUG Input - Clearing active input actions 10:19:21.742 [JavaFX Application Thread] DEBUG GameApplicationServi - Removing overlay from DialogSubScene and adding to FXGLDefaultMenu 10:19:21.742 [JavaFX Application Thread] DEBUG PrimaryStageWindow - FXGLDefaultMenu <- DialogSubScene 10:19:21.742 [JavaFX Application Thread] DEBUG FXGLApplication - Exiting FXGL 10:19:21.742 [JavaFX Application Thread] DEBUG LoopRunner - Stopping loop 10:19:21.742 [JavaFX Application Thread] DEBUG SystemBundleService - Saving FXGL system data 10:19:21.743 [JavaFX Application Thread] DEBUG FileSystemAccess - Writing to: C:\Users\alexi\IdeaProjects\Legends of Lumania\system\fxgl.bundle 10:19:21.746 [JavaFX Application Thread] DEBUG Async - Shutting down background threads 10:19:21.746 [JavaFX Application Thread] DEBUG PrimaryStageWindow - Closing main window 10:19:21.762 [JavaFX Application Thread] DEBUG Logger - Closing Logger `

AlmasB commented 3 months ago

Hi @coco1c

It is the startup scene. Please see this sample on how to override it with your own.