Almeida444 / nulldc

Automatically exported from code.google.com/p/nulldc
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2 player in Quake 3 Arena don't work #181

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?

1: Start multiplayer, select 2 players
2: Go to Capture the Flag section
3: Start the game on any fases

What is the expected output? What do you see instead?

The expected output is: that appears 2 screens, one in top and one in botton, 
for the 2 players (or more, I haven't tested with more).

But instead I see: only one screen (player one or two screen) and the other 
screen don't appear.

What version of the product are you using? What build? What plugins?

I use version: NullDC 1.0.4 r50

I use a NullDC_Win32_Release-NoTrace build

I use the following plugins:

PowerVR Plugin: NullDC Power VR -- Direct 3D HAL [Jun 20 2010](drkPvr_Win32.dll)
GDRom Plugin: ImgReader_Win32.dll [Jun 20 2010]
AICA Plugin: nullAICA_Win32.dll [Jun 20 2010]
ARM7 Plugin: vbaARM_Win32.dll [Jun 20 2010]
Maple Plugin(s): drkMapleDevices_Win32.dll:0 [Jun 20 2010]
drkMapleDevices_Win32.dll:2 [Jun 20 2010]
drkMapleDevices_Win32.dll:2 [Jun 20 2010]
Ext.Device Plugin: nullExtDev_Win32.dll [Jun 20 2010]

On what kind of system?

My system specifications are as follows:

Operating System: Windows XP Professional 32bits
CPU: Intel Core 2 Duo E8400
Video Card: PowerColor ATI Radeon HD4870
Sound Card: OnBoard
Additional related hardware and/or software: *Edit me*

Please provide any additional information below:

*Edit me*Providing information on the selected options and/or features of
the software and/or the used plugins when building/running can also be of
some help*Edit me*

Original issue reported on code.google.com by lordevilfiles@gmail.com on 2 Aug 2010 at 12:40

GoogleCodeExporter commented 8 years ago
Still doesn't work in r52...

Original comment by lordevilfiles@gmail.com on 2 Aug 2010 at 11:24

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Dont expect changes in just 2 revs, also the revs didnt even had something to 
do with this problem at all.

Original comment by alforata@gmail.com on 3 Aug 2010 at 10:04

GoogleCodeExporter commented 8 years ago
Oh no, ok!

It's because someone sad to me to test in r52 in other bug... (issue 183) so I 
just wanted to prevent someone to do the same here...

Original comment by lordevilfiles@gmail.com on 3 Aug 2010 at 11:13

GoogleCodeExporter commented 8 years ago
Didn't even known Quake3 having split-screen multiplayer. Has it ever worked?

Original comment by KrossX3 on 4 Aug 2010 at 1:20

GoogleCodeExporter commented 8 years ago
I used to play it with my cousins.... we have split-screen for 2, 3 and 4 
players...

Well, I have never tested in other versions of nullDC...

Here are the results (I tested now):

NullDC 1.0.3 -- multiplayer broken
NullDC 1.0.4 r12 -- multiplayer broken
NullDC 1.0.4 r22 -- multiplayer broken

Note: I tested with 2players; 3players and 4 players weren't tested by me...

Original comment by lordevilfiles@gmail.com on 4 Aug 2010 at 2:45

GoogleCodeExporter commented 8 years ago
Screen kinda interfere each other... too bad, I'd like to play Q3 on 
splitscreen...

Original comment by spa...@gmail.com on 10 Dec 2011 at 5:27

GoogleCodeExporter commented 8 years ago
Yes, me too D:

Original comment by renatout...@gmail.com on 12 Dec 2011 at 11:40

GoogleCodeExporter commented 8 years ago
I would love this as well. I am not b!7ching at the devs, but I felt so close 
to getting what I wanted and was let down. The DC version of Q3 was so much 
better than PS2's "Revolution". It especially looks prettier at 1280 using my 
nvidia g210m. I have a DC with Q3 but I have such a hard time going back to 
southpaw style controls and I don't know where my ps2 mouse and keyboard 
adapters are, and I only had one set anyways. I love the progress that has been 
made with this emulator, but this is the one thing I desire more than any other 
because I want my friends to be able to share my love of Quake using a 360 
controller to battle it out with each other. 

Original comment by mty...@live.com on 5 Feb 2012 at 9:51

GoogleCodeExporter commented 8 years ago
NullDC was discontinued by it's creator. He was making a PS3 port, before even 
ending this one.

Sadly =/

Renato

Original comment by renatout...@gmail.com on 6 Feb 2012 at 3:38