Open Almenon opened 7 years ago
Collision checking and enemy creation can handle the extra time it takes to go through each sprite, but the coloring of each sprite takes far too long. Either I should fix this issue or make the coloring faster.
Collision checking and enemy creation can handle the extra time it takes to go through each sprite, but the coloring of each sprite takes far too long. Either I should fix this issue or make the coloring faster.