Closed Ludi87 closed 2 years ago
Adds 3 methods to play Sounds.
Demo example
scene.playSound("botania:endoflame", "BLOCKS", 1, 0.5) scene.idle(40); scene.playSound("entity.enderman.death", "AMBIENT", 0.1) scene.idle(40); scene.playSound("entity.zombie.ambient", "RECORDS")
Proposed Changes
Adds 3 methods to play Sounds.
Additional Context
Demo example