Open Enverex opened 9 years ago
This seems to be where the check takes place. You can play around with removing it to see how it works https://github.com/Aloshi/EmulationStation/blob/master/es-app/src/Gamelist.cpp#L117
A workaround might be to create the files in the gamelist folder so that it fools ES like:
grep "
Good spot, basically we need an argument for the command line that basically lets you disable lines 117-128. Like "--trust-gamelist" or something.
I've played about with this a bit but I have a feeling it goes deeper than I first thought as I can't find a simple way around this (all my attempts have either resulted in ES failing to start or these games still not showing up).
I've run into an issue where an emulator I'm using uses the UUID of games to launch them, rather than the game files themselves, unfortunately ES doesn't like this and skips the entire platform as it thinks none of the files "exist". Here's a snippet from my gamelist.xml for the platform...
So passing "d692a48b-6c62-5292-9173-bd2c52dce2a3" to the emulator would work fine, but ES skips over this game entry because it's not an actual file that exists. There needs to be some way to avoid ES performing checks on the paths, ideally I'd like to be able to tell ES never to check them as I generate all of them outside of ES itself and know they're right, it would also cut down on delays as I can imagine it takes a while to check all these when starting up.
I'm already using the "--gamelist-only" argument which doesn't help.