Aloush154 / bullet

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names in the Generic6Dof constraint #661

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The name of the last argument to 
btGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool 
useLinearReferenceFrameB)
is confusing. It is stored in the member m_useLinearReferenceFrameA. Shouldn't 
the name be useLinearReferenceFrameA?

If the name is changed, then it is similar to the constructor with only one 
rigid body.

Original issue reported on code.google.com by nicokrui...@gmail.com on 19 Oct 2012 at 9:37

GoogleCodeExporter commented 8 years ago
It is likely a typo indeed. I'm busy with other stuff right now, but I'll check 
it out.

Thanks for the report!

Original comment by erwin.coumans on 24 Oct 2012 at 12:28

GoogleCodeExporter commented 8 years ago
See https://github.com/bulletphysics/bullet3/issues/116

Original comment by erwin.coumans on 30 Mar 2014 at 7:23