AlphaGaming7780 / ExtendedRadio-BepInEx

This mod aims to add features and improve existing ones for the game's radio player.
MIT License
2 stars 0 forks source link

[ERROR] Failed to execute removeChild: The node to be removed is not a child of this node. #6

Closed lilgrassin closed 7 months ago

lilgrassin commented 7 months ago

When opening the radio after starting a custom radio station, I get the following error message:

[ERROR]  Failed to execute removeChild: The node to be removed is not a child of this node.
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:Error(Object)
Colossal.UI.LogHandler:WriteLog(Severity, String, UInt32)
cohtml.Net.ILogHandler:SwigDirectorWriteLog(Int32, String, UInt32)
cohtml.Net.cohtmlNativePINVOKE:View_ExecuteScript(HandleRef, String)
cohtml.Net.View:ExecuteScript(String)
ExtendedRadio.<ChangeUI>d__1:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

The radio does appear to keep working, but every time I open the radio I get that error popup.

AlphaGaming7780 commented 7 months ago

Do you have any other mods that change the UI ? Do you play with a controller ?

Rene123 commented 7 months ago

I have this issue aswell. Whenever I have another window open, like road, or watch the bus line, and goto the radio, i get this message.

I have a whole range of mods, and play on the PC

AlphaGaming7780 commented 7 months ago

Be sure you use the latest version of the mod.

Try to play whiteout mod except ExtendedRadio and see if the bugs are still there.

I suspect the bug doesn't come from ExtendedRadio.

Because it's strange it happens when you open the radio menu, when you already have another menu open and not every time.

If you still have the error, can you send me it ?