Open adam-ce opened 3 months ago
https://developer.mozilla.org/en-US/docs/Web/API/EXT_texture_filter_anisotropic
https://registry.khronos.org/vulkan/specs/1.3-khr-extensions/html/chap16.html#textures-texel-anisotropic-filtering
https://registry.khronos.org/OpenGL/extensions/EXT/EXT_texture_filter_anisotropic.txt
https://www.gamedev.net/forums/topic/203842-why-does-anisotropic-filtering-affect-non-mipmapped-textures/?page=2
details on mip selection etc.
also, anisotropic filtering should work without mip maps