Fixes #106 and Zwei by using d3d9.noExplicitFrontBuffer = True, at least until upstream comes up with a better option. We can re-evaluate/remove the workarounds when that happens.
Supreme Ruler 2010 also turned out to need the same managed buffer placement workaround as SR2020 now, to no one's surprise.
Fixes #106 and Zwei by using
d3d9.noExplicitFrontBuffer = True
, at least until upstream comes up with a better option. We can re-evaluate/remove the workarounds when that happens.Supreme Ruler 2010 also turned out to need the same managed buffer placement workaround as SR2020 now, to no one's surprise.