AlpyneDreams / d8vk

Direct3D 8 to Vulkan translation for DXVK! Merged into dxvk: https://github.com/doitsujin/dxvk
zlib License
485 stars 8 forks source link

Use with DXVK #166

Closed Ilya114 closed 1 year ago

Ilya114 commented 1 year ago

Hi, it's possible use D8VK with DXVK? I mean D8VK using same environment variables as DXVK, so example DXVK_CONFIG_FILE can be apply for DXVK and D8VK simultaneously which can call conflicts. I want to see examplle D8VK_CONFIG_FILE instead of DXVK_CONFIG_FILE

WinterSnowfall commented 1 year ago

Hi, it's possible use D8VK with DXVK?

Yes, both can coexist in a Wine/Proton prefix.

I mean D8VK using same environment variables as DXVK, so example DXVK_CONFIG_FILE can be apply for DXVK and D8VK simultaneously which can call conflicts. I want to see examplle D8VK_CONFIG_FILE instead of DXVK_CONFIG_FILE

While d8vk will load the config file specified in DXVK_CONFIG_FILE and take any d3d9 options into account, there shouldn't be any "conflicts", because d8vk uses dxvk's d3d9 backend. This behavior is more or less intended (and desirable) and will function similarly once d8vk is upstreamed/merged into dxvk.

P.S.: A game will NEVER use both d8vk and dxvk simultaneously.

Ilya114 commented 1 year ago

I understand what I can use one configuration for D8VK and DXVK (Like DXVK_HUD and dxvk.conf) and it will work?

WinterSnowfall commented 1 year ago

I understand what I can use one configuration for D8VK and DXVK (Like DXVK_HUD and dxvk.conf) and it will work?

Yes, same variables will be used for both. I am currently doing that in fact for configuring the HUD and log levels in both dxvk and d8vk.

Ilya114 commented 1 year ago

Okay, thanks