Closed Alrecenk closed 2 years ago
Time skewing works pretty well up to about 200 ping, but there's still a case to be made for optionally allowing manual control over how objects are visually interpolated from previous frames if they differ too much.
Done. It's called getObserved and it can optionally use interpolateFrom defined on TObjects.
Time skewing works pretty well up to about 200 ping, but there's still a case to be made for optionally allowing manual control over how objects are visually interpolated from previous frames if they differ too much.