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AlternativaPlatform
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Alternativa3D
Alternativa3D Flash GPU accelerated 3D engine
http://alternativaplatform.com/en/technologies/alternativa3d/
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Fix the images on README.MD
#80
Fancy2209
opened
5 months ago
2
Fix Images in README.md
#79
Fancy2209
closed
6 months ago
0
Alternativa3D
#78
ghost
closed
7 years ago
0
Fix images with spaces in URL
#77
robinrodricks
closed
1 year ago
0
Fix markdown formatting
#76
robinrodricks
closed
7 years ago
5
8.32 plus
#75
ghost
closed
7 years ago
20
Fix broken headings in Markdown files
#74
bryant1410
opened
7 years ago
0
legacy shaders support fix
#73
makc
opened
10 years ago
0
Fixes extreme slowness of Geometry.rayIntersection.
#72
ChrisDenham
closed
10 years ago
7
Fixes bug in LOD which results in no frustum cull for geometry within LOD
#71
ChrisDenham
closed
10 years ago
8
Small structural changes to Object3D to allow a fix for culling bug in LOD
#70
ChrisDenham
closed
9 years ago
0
Adding Geometry clone function.
#69
ChrisDenham
closed
10 years ago
0
Context3DProfile
#68
redcamel
closed
9 years ago
1
Fix typo in Material::getProjectProcedure name
#67
idkravitz
closed
11 years ago
0
MouseEvent3D does not work on Sprite3D::AlwaysOnTop when Sprite3D is covered by another object
#66
745comics
closed
11 years ago
3
profile name not needed in DaeEffect
#65
makc
opened
11 years ago
0
Extend VertexLightTextureMaterial to support cube environment texture.
#64
ChrisDenham
closed
9 years ago
2
Blurry Sprite3D
#63
novacoder
opened
11 years ago
2
Diffuse Color property for Texture and Standard Materials
#62
gonchar
opened
11 years ago
0
Remove unhelpful trace that slows merging of meshes in debug mode.
#61
ChrisDenham
closed
11 years ago
1
3D Layer (CameraManager)
#60
matsuse
opened
11 years ago
11
VectorGeometry
#59
gonchar
opened
11 years ago
4
ATFCubeTextureResource
#58
gonchar
closed
11 years ago
0
Camera3D render flags to help with Starling integration.
#57
ChrisDenham
closed
11 years ago
4
Sampler States
#56
gonchar
closed
11 years ago
2
Allows LOD level object name to be specified for ray intersection tests.
#55
ChrisDenham
closed
11 years ago
0
Allows LOD level object name to be specified for ray intersection tests.
#54
ChrisDenham
closed
11 years ago
2
null reference fix for mesh with isolated vertices
#53
makc
closed
11 years ago
0
convolution filter must be optional
#52
makc
closed
11 years ago
1
var threshold:Number is never assigned
#51
makc
closed
11 years ago
1
AGAL 2 Linker support added
#50
gonchar
closed
11 years ago
0
AGAL 2 support
#49
gonchar
closed
11 years ago
1
pre-init of userData
#48
makc
closed
11 years ago
0
avoid creating intermediate Array instance in matrix getter
#47
makc
opened
11 years ago
2
OmniLightShadow bug on ipad
#46
makc
opened
11 years ago
0
Added classic TextureMaterial options and mipmapping settings, BitmapTextureResourceLite
#45
makc
opened
11 years ago
2
Added classic TextureMaterial options and mipmapping settings
#44
makc
closed
11 years ago
1
Why does BitmapTextureResource have to lose _texture?
#43
makc
closed
11 years ago
1
async dae parsing
#42
makc
closed
11 years ago
3
Fixes issue #40
#41
makc
closed
11 years ago
1
ATF COMPRESSED_ALPHA support
#40
makc
closed
11 years ago
1
Add to Ignore Bin Folder
#39
hyzhak
closed
11 years ago
1
Fix bugs with new asc2.0 compiler
#38
hyzhak
closed
11 years ago
2
Bypass a Intel bug on scissor test affecting click on 3D objects
#37
Patrick-RUTKA
opened
11 years ago
4
OmniLightShadow.removeCaster() method fix
#36
NordonOscillius
closed
12 years ago
0
Bugfix: Uploading of partialy uploaded Geometry
#35
idkravitz
closed
12 years ago
1
Collada fix for incorrect array count
#34
davidejones
closed
4 years ago
0
Performance update using object and array literals
#33
wilsonsilva
closed
11 years ago
0
Performance updates using object and array literals
#32
wilsonsilva
closed
12 years ago
2
Performance optimizations using object literals
#31
wilsonsilva
opened
12 years ago
3
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