Closed originalfoo closed 5 years ago
Some very minor tweaks to reduce amount of code being run per frame when the tool is not active.
Make sure you do thorough testing before merging.
Updates #1
If this initial tweak works, I'd suggest publishing to workshop to reduce end user pain, then afterwards consider more performance tuning. Ideally use tool events and possibly use a state engine to keep track of state, that way you wouldn't need to do so much per frame.
If this initial tweak works, I'd suggest publishing to workshop to reduce end user pain, then afterwards consider more performance tuning.
Ideally use tool events and possibly use a state engine to keep track of state, that way you wouldn't need to do so much per frame.
That means I've worked on ancient code. Please push your latest code to github. I'll take another look.
Closing as the code this was based on is stale
Some very minor tweaks to reduce amount of code being run per frame when the tool is not active.
Make sure you do thorough testing before merging.
Updates #1