Closed brianpeiris closed 9 years ago
Resize images to the nearest powers of two so that Three.js doesn't try to re-sample them in a canvas. This way the textures are loaded directly from the image URLs instead of being serialized into JSON.
Resize images to the nearest powers of two so that Three.js doesn't try to re-sample them in a canvas. This way the textures are loaded directly from the image URLs instead of being serialized into JSON.