Example of synced objects that follow the user via the altspace avatar tracking skeleton API. An initial set of stationary hats, one per type, appear floating in the enclosure when the app loads. When a user clicks on a had, it is cloned and placed on top of their head. The hat is destroyed when the user clicks on another hat, or leaves the room.
Example of synced objects that follow the user via the altspace avatar tracking skeleton API. An initial set of stationary hats, one per type, appear floating in the enclosure when the app loads. When a user clicks on a had, it is cloned and placed on top of their head. The hat is destroyed when the user clicks on another hat, or leaves the room.