Open A26mike opened 3 years ago
To be quite honest, I just edit the stuff in Visual Studio Code and copy it over into my blender addons folder. I think there is a plugin for VS Code but I never used that.
Thanks I have a couple of guides I will try the , I haven't seen one message from the command line that has been useful, Two additions I want to add is separate model by material and rename object to texture name, and 2 automatically convert paa's to tga's and set up nodes for them. for a quick reference.
I'm also wondering if it would be useful to have an option to separate the model based on named sections for more options? either way I will figure out a better way for a dev environment .
Sorry for the terrible issue report , I’m attempting to help with development, what are the proper steps to make a dev environment for blender . I’ve made some scripts that have my workflow that may help the project but I would like to do a local dev environment. Is there a guide you suggest ?