Open AndroidDeveloperLB opened 1 year ago
Yes, I'll fix it soon..
Thing is, I thought this was the reason for this issue: https://github.com/AlynxZhou/alynx-live-wallpaper/issues/21 On the way I've also noticed that the range of y-offset could be weird, because the minimal value can be larger than the maximal value.
I thought about it more, and I still don't understand what causes it. I have found out though, that there is a possible issue of multi-threads, because the live wallpaper service is usually working on UI thread, yet the drawing part of OpenGL is always on a background thread. You should have some protection between the two. Check on each function if it's on UI thread or not, add annotations of "UiThread" and "WorkerThread" to help you figure out when such issues happen.
If you wish, I've prepared a forked version of this repository, and converted all into Kotlin: https://github.com/AndroidDeveloperLB/alynx-live-wallpaper I did it because I thought this repository isn't going to be updated anymore.
And I was so concerned about the scrolling that I've asked how to fix it on StackOverflow, including trying to prepare a POC just for this purpose alone: https://stackoverflow.com/q/76608433/878126
I also tried to contact you and offer to donate to encourage you to fix all issues
This:
https://github.com/AlynxZhou/alynx-live-wallpaper/blob/master/app/src/main/java/xyz/alynx/livewallpaper/GLES30WallpaperRenderer.java#L303C9-L303C37
https://github.com/AlynxZhou/alynx-live-wallpaper/blob/master/app/src/main/java/xyz/alynx/livewallpaper/GLES20WallpaperRenderer.java#L301C24-L301C34