Alzter / TuxBuilder

A Godot re-implementation of SuperTux
GNU General Public License v3.0
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Layer scroll and move speed boxes allow decimal inputs but appear as rounded inputs #43

Closed Alzter closed 5 years ago

Alzter commented 5 years ago

When you try to put decimal inputs into the scroll or move speed boxes in the layer settings menu, the value is saved as round but the spinbox displays it as a rounded value.

image

This may be an issue with Godot itself, so I'm not sure if it's possible to fix.

tobbi commented 5 years ago

Did you fix this @Alzter ?

Alzter commented 5 years ago

Did you fix this @Alzter ?

no

Alzter commented 5 years ago

Fixed it