Alzter / TuxBuilder

A Godot re-implementation of SuperTux
GNU General Public License v3.0
212 stars 28 forks source link

Scaling is broken #59

Open dbeta opened 4 years ago

dbeta commented 4 years ago

When attempting to full screen the game, rather than scaling up, everything stays the same size. And that size on a high DPI display is almost impossible to see.

The simple solution(although not best long term) is to change the scaling options in the project settings to "Viewport". Screenshot from 2020-03-13 20-53-31

dbeta commented 4 years ago

2D scaling instead of viewport looks better but something about it causes clicks to register under the side and bottom bar of the level editor.