With the following options :
Fullscreen ->
Horizontal resolution 0
Vertical resolution 0
Stretch to fill screen 0
Scaling factor for the X axis : 3,500000
Scaling factor for the Y axis : 3,500000
Setting are correctly saved in .mednafen/mednafen.cfg
Game starts fine in fullscreen with 3,500000 scaling factor.
But when closing/launching again the same rom, it resets itself to 3,000000 for both.
I tried to start with a blank config for both mednafen & mednaffe to rule out corrupted config file but it still happens.
Log:
[04:15:37] Starting Mednaffe 0.9.2
[04:16:12] Launching mednafen with command line:
"/usr/bin/mednafen -snes.xscalefs 3,500000 -snes.yscalefs 3,500000 /home/jean/Donkey Kong Country (USA).zip"
[04:16:16] End of execution caught
[04:16:16] Launching mednafen with command line:
"/usr/bin/mednafen -snes.xscalefs 3,000000 -snes.yscalefs 3,000000 /home/jean/Donkey Kong Country (USA).zip"
[04:16:19] End of execution caught
Starting Mednafen 1.29.0
Build information:
Compiled with gcc 12.2.1 20230428
Compiled against zlib 1.2.13, running with zlib 1.2.13(flags=0x000000a9)
Compiled against SDL 2.26.2(SDL-release-2.26.2-0-gf070c83a6), running with SDL 2.26.2(SDL-release-2.26.2-0-gf070c83a6)
Running with libFLAC 1.4.2
Base directory: /home/jean/.mednafen
Emulation modules: apple2 nes snes gb gba pce lynx md pcfx ngp psx ss ssfplay vb wswan sms gg sasplay snes_faust pce_fast demo cdplay
Opening lockfile...
Loading settings from "/home/jean/.mednafen/mednafen.cfg"...
[...]
Initializing sound...
Using "ALSA" audio driver with device "sexyal-literal-default":
Format: 16 bits(signed, 2 bytes, little-endian)
Rate: 48000
Channels: 2
Buffer size: 1536 sample frames(32.000000 ms)
Latency: 1536 sample frames(32.000000 ms)
Period size: 256 sample frames(5.333333 ms)
Initializing video...
Driver: OpenGL
Display Mode: 1280 x 800 x 24 bpp @ 60Hz (Window: 1280 x 800)
Shader: none
Fullscreen: Yes
Special Scaler: None
Scanlines: Off
Destination Rectangle: X=192, Y=8, W=896, H=784
OpenGL Implementation: Intel Mesa Mobile Intel® GM45 Express Chipset (CTG) 2.1 Mesa 23.0.3
Checking extensions:
GL_ARB_texture_non_power_of_two found.
GL_ARB_sync found.
Using non-power-of-2 sized textures.
Checking maximum texture size...
Apparently it is at least: 8192 x 8192
Using GL_RGBA - GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV for texture source data.
Hello,
With the following options : Fullscreen -> Horizontal resolution 0 Vertical resolution 0 Stretch to fill screen 0 Scaling factor for the X axis : 3,500000 Scaling factor for the Y axis : 3,500000
Setting are correctly saved in .mednafen/mednafen.cfg
cat .mednafen/mednafen.cfg | grep snes.*scalefs snes.xscalefs 3,500000 snes.yscalefs 3,500000
Game starts fine in fullscreen with 3,500000 scaling factor.
But when closing/launching again the same rom, it resets itself to 3,000000 for both. I tried to start with a blank config for both mednafen & mednaffe to rule out corrupted config file but it still happens.
Log: