Ameliorate / buildengine5

BYOND-like engine for tile based games like Space Station 13.
http://buildstation.proboards.com/
MIT License
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Test net::test::client_server_send fails: Networking packets get stuck somewhere between peers when connecting using normal means #10

Closed Ameliorate closed 8 years ago

Ameliorate commented 8 years ago
---- net::test::client_server_send stdout ----
    thread 'net::test::client_server_send' panicked at 'old_test_val < new_test_val, old_test_val: 0, new_test_val: 0', src/net/test.rs:59

It seems to be that the test packet is not sending. Further debugging is needed to determine if it is just the test packet or all packets.

Ameliorate commented 8 years ago

What I know:

Ameliorate commented 8 years ago

Fixed because of net nuke.