Open AmiDARK opened 3 years ago
When I use "Set Sprite Width" to 32 or 64 and I hide mouse pointer to use sprite 0, When my program finish and mouse appear, there are parts of the sprite 0 on the right of the mouse pointer
When I use "Set Sprite Width" to 32 or 64 and I hide mouse pointer to use sprite 0, When my program finish and mouse appear, there are parts of the sprite 0 on the right of the mouse pointer