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Amoriem-Labs
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bulldog-bash
Bulldog Bash, migrated from Unity to GameMaker Studio 2. Amoriem Lab's second long-term project: Mortal Kombat meets Yale University admins.
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Phys rotate fix
#55
Closed
aderhall
closed
3 years ago
aderhall
commented
3 years ago
Fixes the players rotation to be upright without janky stuttering
Add jumps
Creates a player-specific "grounded" bool, that can be globally accessed to tell if the player is touching the floor
Only allow jumps while grounded, optionally allow up to N_JUMPS jumps in the air (a macro)
Add fast falling when "down" key pressed proportionally to height