Amoriem-Labs / bulldog-bash

Bulldog Bash, migrated from Unity to GameMaker Studio 2. Amoriem Lab's second long-term project: Mortal Kombat meets Yale University admins.
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Jetpack #67

Open christieyu opened 2 years ago

christieyu commented 2 years ago
alandsbergen commented 2 years ago

Basic functionality has been added, but need a fuel bar, a jetpack sprite, and a flying animation. Flying character can be 1 frame only with multiple frames for flames coming out of the jetpack if it's being used, and no flames if the character is falling down after having used it (can use falling animation for falling, also needed for jumping).