selected renderers not shown in component - you need edit script AmplifyImpostorsInspector.cs and change line 608 - EditorGUILayout.PropertyField( m_renderers, RenderersStr, false); to EditorGUILayout.PropertyField( m_renderers, RenderersStr, true );
Impostor not baking color texture when renderer using Berret Lit Shaders only with unity hdrp lit sharer