Open Dawie3565 opened 1 month ago
when bake objects the base becomes lifted off ground on low view angles
this can be replicated by placing a shader ball in scene and bake in scene move around and observer the base flip up off the ground
when bake objects the base becomes lifted off ground on low view angles
this can be replicated by placing a shader ball in scene and bake in scene move around and observer the base flip up off the ground