Open Dawie3565 opened 1 year ago
Bumping 2D workflow up from 1.9.2.0 to 1.9.1.1
Bump for user requested
for reference
for info from user https://blog.ldev.app/custom-2d-toon-lighting-in-unity-2021-2/
Bump for more user requests
I have no idea what this is about. Please add a proper explanation about this on the original post description.
@diogovtx unity docs are busted for this link
its a new node needed for 2d Light texture
see LightTextureNode.cs
using Usage = UnityEditor.ShaderGraph.GraphDelta.GraphType.Usage;
namespace UnityEditor.ShaderGraph.Defs { internal class LightTextureNode : IStandardNode { public static string Name => "LightTexture"; public static int Version => 1;
}