missed adding DOTs includes for URP Unlit template in depth normal pass
User found and verified fix below
error first found in URP 14x 2022.3.19
Error:
A BatchDrawCommand is using the pass "DepthNormals" from the shader "PPLevelEditorUnlit" which does not define a DOTS_INSTANCING_ON variant. This is not supported when rendering with a BatchRendererGroup (or Entities Graphics). MaterialID: 4 ("Gizmo"), MeshID: 1 ("Sphere"), BatchID: 1.
missed adding DOTs includes for URP Unlit template in depth normal pass
User found and verified fix below error first found in URP 14x 2022.3.19
Error: A BatchDrawCommand is using the pass "DepthNormals" from the shader "PPLevelEditorUnlit" which does not define a DOTS_INSTANCING_ON variant. This is not supported when rendering with a BatchRendererGroup (or Entities Graphics). MaterialID: 4 ("Gizmo"), MeshID: 1 ("Sphere"), BatchID: 1.
Fix: (DepthNormals Pass) 14x
/ase_srp_cond_begin:<140007/
pragma multicompile DOTS_INSTANCING_ON
/ase_srp_cond_end/
/ase_srp_cond_begin:>=140007/
if ASE_SRP_VERSION >=140007
include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl"
endif
/ase_srp_cond_end/
action review other api versions and update depth normal pass