AmplifyCreations / AmplifyShaderEditor-Feedback

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WebGL max Texture Size #281

Closed Dawie3565 closed 7 months ago

Dawie3565 commented 7 months ago

Investigate possible bug breaking ASE graph when used in WebGL platform and set override max texture size = 64

ASE BUG - MaxTextureSize

diogovtx commented 7 months ago

Unfortunately I can't fix this, as far as I know. It's both a 1) Unity bug and a 2) usage issue. 1) Unity shouldn't apply this type of forced texture size limit on EditorUI/EditorResources; since they don't affect builds. 2) Textures should be resized on individual basis, not globally like this.

Dawie3565 commented 7 months ago

Also, make sure textures have Max Size on WebGL platform these set properly when applicable

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