Open Dawie3565 opened 2 months ago
Unfortunately, it's not possible to get Light Color working properly with URP/HDRP. It is a remnant of BiRP, which does 1 light per pass. Both URP and HDRP do multiple lights per pass.
Light Color, as is, only supports one Directional Light. That's it.
What I can do is add a warning informing the users of all this information.
Light Attenuation x Light Color
user reported: --- ase v1.9.4.4 --- URP 2022.3.30
https://github.com/AmplifyCreations/AmplifyShaderEditor-Feedback/assets/47288655/353cd2bf-2e34-4f1d-9e9c-abdeb86d295a