Open LazyEti opened 1 day ago
@LazyEti hello, thank you for the report to replicate we will need a bit more info including --- verify ASE version --- Verify Unity version --- Verify Unity Pipeline --- Verify what ASE templates used in ways to reproduce
@Dawie3565 ASE: 1.9.7.1 (latest) Unity: 2022.3.19f1 Pipeline: URP Template: Universal/(any)
added to 1.9.7.2 milestone
verified errors in: --- api 10.10.1 URP 2020.3.48 --- api 14.0.10 URP 2022.3.19 --- api 14.0.11 URP 2022.3.53 --- api 17.0.3 URP 6000.0.28
@diogovtx
for HDRP possible related or new Git ? same test but this returns breaking errors --- api 14.0.11 HDRP 2022.3.53
Some nodes are generating Implicit truncation warning messages:
Transform position: "anything" to Screen:
float3 worldToScreen279_g1368NDC = worldToScreen279_g1368/worldToScreen279_g1368.w;
should become:float3 worldToScreen279_g1368NDC = worldToScreen279_g1368.xyz/worldToScreen279_g1368.w;
Grab Screen Color:
float4 fetchOpaqueVal2609 = float4( SHADERGRAPH_SAMPLE_SCENE_COLOR( ase_grabScreenPosNorm ), 1.0 );
should become:float4 fetchOpaqueVal2609 = float4( SHADERGRAPH_SAMPLE_SCENE_COLOR( ase_grabScreenPosNorm.xy ), 1.0 );
i think there might be more cases where this happens like transform direction View to Clip but I didn't bother writing them down when they appeared so more testing is probably in order to catch them all. the warnings are harmless but its just in the way