Open Dawie3565 opened 2 years ago
re open ase latest version is found again with this same issue. multiple hard crashing (blue screen) from large leak in time nodes
suggestion
m_continuousPreviewRefresh = true; change to m_continuousPreviewRefresh = false;
Note this happens even with node preview turned off
the leak can be reproduced in all pipelines and unity version from 2019.4 and higher the High CPU cost is from time nodes in continuousPreviewRefresh
files: --- CosTime.cs --- DeltaTime.cs --- SimpleTimeNode.cs --- SinTimeNode.cs --- TimeNode.cs
possible solution can be found in changing the method for node preview refreshing m_continuousPreviewRefresh = true; change to m_continuousPreviewRefresh = false;