Open D3V1L0M3N opened 11 months ago
Please note:
In the screenshots I provided. It is shown I'm importing the .construction
file into a world called "Test". That was a fresh, blank 1.18.2 world. The import worked fine with zero issues in that world and did not cause the game to crash.
The issue was re-produced when attempting to import the .construction
file into world "Creative". I just didn't take screenshots during that import and can't really be bothered wasting another 45 minutes running through it all over again for one picture.
However, as it may be relevant, here's a screenshot I did happen to take after which shows the exact placing of the import into "Creative":
This issue seems to be related to: https://github.com/Amulet-Team/Amulet-Map-Editor/issues/736
Looks like an issue with the lighting data.
din.i
is net.minecraft.world.level.lighting.LayerLightSectionStorage
int getStoredLevel(long)
cqu.a
is net.minecraft.world.level.chunk.DataLayer
int get(int,int,int)
Is there any way to resolve this issue myself? Through mods or similar? Or is this an issue that would require a fix be implemented by Amulet? I've seen there are mods/server plugins that can 'clean' up broken lighting, so curious if that's relevant.
Clearing the world cache data may solve the issue. I will need to look into what is actually causing it
I've just ran through the steps again after optimizing both worlds in Minecraft 1.18.2 and erasing cache. I'm afraid to report that it did not make any difference and the issue was reproduced exactly the same.
One thing I have forgotten to mention, though, is that the sample world "Creative" has been used in a Spigot 1.18.2 Server. The plugins used were mostly all functionality and not content-adding. Thought I should mention this as it could be relevant. If desired I can provide the list of plugins (total 17).
Describe the bug Importing a
.construction
file into a 1.18.2 world causes the game to hang/crash and generate errors in game logExpected behavior The game should not crash after importing
.construction
file into the worldTo Reproduce Steps to reproduce the behavior:
Screenshots Sample world Hogwarts in Minecraft
3D Selection being exported
.construction
file being importedReopen world to confirm import succeeded
Environment OS: Windows 10, Update 22H2 Minecraft Platform: Java Minecraft Version: 1.18.2 Amulet Version: 0.10.25
Additional context My client log can be found here The relevant portion is the following stacktrace:
World Files Hogwarts.zip Creative.zip