First of all: you've achieved a great job. This is a very useful add-on.
My request concerns a different way to count remaining time until player can purchase an upgrade or a building. Currently, "time left" indicator does not count the amount of cookies sucked by the wrinklers. This is why, when all ten wrinklers are up, "time left" goes twice as slow.
I know that cookies sucked by wrinklers may be lost if I set a covenant for example. Even though, I think it would be interesting to take into account, to calculate the "time left" indicator, the actual number of cookies in bank, plus the cookies I will benefit from popping all the wrinklers (i.e. cookies sucked + bonus)
This way, I can determine easily if it is the right time to pop some wrinklers to buy an upgrade/a building.
This change of algorithm in the calculation could also be freely configured in the "menu" page.
First of all: you've achieved a great job. This is a very useful add-on.
My request concerns a different way to count remaining time until player can purchase an upgrade or a building. Currently, "time left" indicator does not count the amount of cookies sucked by the wrinklers. This is why, when all ten wrinklers are up, "time left" goes twice as slow.
I know that cookies sucked by wrinklers may be lost if I set a covenant for example. Even though, I think it would be interesting to take into account, to calculate the "time left" indicator, the actual number of cookies in bank, plus the cookies I will benefit from popping all the wrinklers (i.e. cookies sucked + bonus)
This way, I can determine easily if it is the right time to pop some wrinklers to buy an upgrade/a building.
This change of algorithm in the calculation could also be freely configured in the "menu" page.