Closed emackey closed 5 years ago
While investigating https://github.com/KhronosGroup/glTF-Blender-IO/pull/521, I noticed that VSCode was not allowing me to import, edit, and re-export the morph target animation. This is because the number of output values must be multiplied by the number of morph targets, as shown here in the glTF Validator.
While investigating https://github.com/KhronosGroup/glTF-Blender-IO/pull/521, I noticed that VSCode was not allowing me to import, edit, and re-export the morph target animation. This is because the number of output values must be multiplied by the number of morph targets, as shown here in the glTF Validator.