Closed Anaminus closed 9 years ago
I am for allowing feature requests here. I see nothing about the format of this tracker that would preclude the inclusion of enhancements. I'm unaware of any legitimate issue tracker that excludes enhancements and focuses solely on bugs.
There are precious few resources available to ROBLOX users to communicate effectively with the developers. Let's not hobble this one.
I'm in favor of allowing small-scale feature requests and enhancements to current features, or for new features that are small in scope. It makes sense that they would be logged here for posterity and to gauge feedback on the requests. A feature request of "add xyz to the script editor pane" is in some sense a bug, where it's missing a key feature that should be implemented to complete the editor.
Outrageous requests or items of questionable use, though, don't really belong here, but I haven't seen that many issues like that being opened.
Can you imagine publishing your complete game or alpha out onto a place slot you left un-copy locked a year ago? Owch.
I labelled as "enhancement" back then because if the integrated card is all a machine has, then those features might never work anyway and its current behavior is the correct one, but then again at the same time if the machine has the right hardware then Roblox should use it (just like all modern game engines) making it also a bug.
Most of the enhancements I see on here strike me as reasonable, and this is really the best forum for that kind of thing. I see no reason to unnecessarily cripple our ability to suggest small changes.
Have we come to a consensus on posting about enhancements?
I'm going to keep enhancements.
It has been suggested that enhancements do not fit the format of this tracker, which is primarily related to bugs. I can agree, but I'm open for comments for/against the disallowing of feature requests.
Enhancements vs Bugs
An issue can be considered an enhancement if:
However, an enhancement can be considered a bug if:
Reclassification
The following open issues have the
enhancement
tag. If you think there are issues that can be reclassified as bugs, then make a comment stating how they should be changed/reworded.#33: Make build tools not modify the Transparency property when collision check is disabled34: Detect indentation when wrapping text in script editor
47: Move cookies out of registry to temporary folder
#76: The object browser has no icon for protected callbacks78: Add API generator to Studio
94: Studio Does not Associate Place with File
170: The ability to selectively ray cast parts
194: It should be possible to rearrange game passes on game pages
#197: Instance.archivable, BodyPosition:lastForce, BodyVelocity:lastForce and FormFactorPart.formFactor are not deprecated202: Scripts in Workspace run before scripts in ServerScriptService
204: ZIndex is limited to 10 layers only and does not scale well.
213: Tables passed as input to the API do permit mixtures of string keys and arrays
217: Humanoid.TargetPoint is filtered by workspace.FilteringEnabled
222: Certain UserInputTypes only correspond with one UserInputState regardless of actual UserInputState
246: There should be an AssetType enumeration
261: DataStoreService does not allow removal of data
262: Add ImageRectOffset and ImageRectSize properties to Tools and HopperBins
274: Use full name when two or more script tabs are opened
275: Add Enabled property for ScreenGuis
276: Add shortcut for Clear Output action
281: MarketplaceService.PromptPurchaseFinished should report price and currency
287: Move ExportPlace and ExportSelection to Plugin
288: Create a Badge Spotlight section
308: Implement manual code folding regions
311: Do not truncate script name in error message
326: Add debugger panel that lists variables in current stack frame
345: Machine-readable API dump
378: New UserInputService.TextBoxFocusReleased event has no enterPressed parameter
389: Physics should simulate around the Camera/CameraSubject instead of the character
405: Add LocalScripts and ModuleScripts as file types in file insert dialog
#445: PlayerAdded event does not fire for LocalScripts564: Studio command-line mode
567: Better custom chat GUI support
572: Allow custom font sizes in GUIs.
576: Scriptable pricing for dev products
593: Vector3.new() Bug
606: Feature Request: Callback for sound.TimePosition changes
674: TweenRotation
686: Player Funds Are Publicly Visible [Website] [Enchancement]
694: Nvidia Optimus - Set dedicated graphics card by default [enhancement]
704: UDim2Value and Vector2Value Objects
708: Publishing a place to Roblox does not notify you if it is an open-source slot.