AnarkisGaming / ATC-Feedback

Public bug reports and feature requests for our game, After The Collapse.
https://www.anarkisgaming.com/
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enemies in vaults/bunkers having mental breakdowns ;-) #105

Open IvanBajlo opened 2 years ago

IvanBajlo commented 2 years ago

0910 test.zip

image

SerialKicked commented 2 years ago

Its the exact kind of "bug" that makes me sad to fix. Would be kinda funny to get the player visit the bunker only to find that everyone killed each other / burnt the place to the ground :D

But yeah, in practice it's an accident waiting to happen, I'll get that under control

IvanBajlo commented 2 years ago

scenario - secret underground lab goes insane and everyone either becomes abominations or gets killed, new abominations slowly spawn from existing one... player has to quickly eliminate them (ideally before they go insane in order to seize the lab intact) or move the base to different location but problem remains with abominations spreading! ;-)

SerialKicked commented 2 years ago

That ain't bad. That would require a bit of hardcoded scripting (at least right now, we'll see what's moddable/data driven when i'm done writing the 1.0 questline), but doable.