seems like the same code which make settlers trigger happy anytime they see the enemy does the same with fire and they can end up badly burned (or dead)
so same as for enemies we need to be able to set up default behavior (run away or engage) when not in combat mode
maybe a firefighting zone? can only be set up where there is fire and automatically is gone when fire is out?
BTW acid rains seems to have no effect on the fire? wad or bug?
seems like the same code which make settlers trigger happy anytime they see the enemy does the same with fire and they can end up badly burned (or dead)
so same as for enemies we need to be able to set up default behavior (run away or engage) when not in combat mode
maybe a firefighting zone? can only be set up where there is fire and automatically is gone when fire is out?
BTW acid rains seems to have no effect on the fire? wad or bug?